Connect widget with actor blueprint

Hola, he creado un widget con dos botones con event dispatchers que llaman a un actor con un sistema de dia/noche (play and reverse del sol) pero no funcionan. Alguien sabria decirme donde puede estar el problema? I use version 4.14.1 Thanks


The widget you are creating on Event Begin Play isn’t the same one that you are calling on your Right Mouse Button Event, you creating a new widget.

You should “Get all Widgets of Class” on your Right Mouse Button event and get the original widget you created from there.