[Config BP Pull Request ] Config File Support in BP, 14 Nodes Turned Into 2 Wild Card Nodes!

This is my function in my BlueprintFunctionLibrary class named InputGraph_BlueprintNodes. It is Blueprintcallable:


**static bool CheckMyDubs(int32 n);**

Now for the custom node. In AllocateDefaultPins I define these pins:




        //This is the input int pin
**	UEdGraphPin *NPin = CreatePin(EGPD_Input, K2Schema->PC_Int, TEXT(""), NULL, false, false, TEXT("n"));
	SetPinToolTip(*NPin, LOCTEXT("NPinTooltip", "Number to check"));**

        //This is the return boolean pin
**	UEdGraphPin *ResultPin = CreatePin(EGPD_Output, K2Schema->PC_Boolean, TEXT(""), NULL, false, false, TEXT("checked"));
	SetPinToolTip(*ResultPin, LOCTEXT("ResultPinDescription", "Are there any dubs checked?"));**



This is where, in Expand Node I assign my function to the new CallFunction intermediate node:




        //Call to super's Expand Node

	**UFunction* function = UInputGraph_BlueprintNodes::StaticClass()->FindFunctionByName(TEXT("CheckMyDubs")); // As you can see, the spelling is the same.**
        //Same "if" as yours here

	//I spawn the intermediate node just like you do

	**CallFunction->SetFromFunction(function); // The function is set here.**

	//I call Allocate Default Pins and notify about the intermediate object creation just as you do
        //Finally, I move the pins just as you do

**	CompilerContext.MovePinLinksToIntermediate(*FindPin(TEXT("n")), *CallFunction->FindPin(TEXT("n")));
	CompilerContext.MovePinLinksToIntermediate(*FindPin(TEXT("checked")), *CallFunction->GetReturnValuePin());**

        //And I break all self-links just as you do



Any ideas?