Concerns Regarding the Phasing Out of Raytracing in Favor of Lumen in Future Unreal 5.4+

Thank you Krzysztof,
unfortunately the settings do not add any value. Not even at maximum. Or am I doing something wrong? With Screen Traces at least some GI and reflections are added. But they are very imprecise and “ugly”. But it’s nice that the checkbox is now available. I tend to have it off by default.

Do you have any other hints please?
I have attached a Pathtracer Screenshot with 512samples/pixel and Denoiser on to see how it was intended and we had close results with standalone raytracing.