I work a lot with the sequencer in Unreal and the Composure feature is really a lifesaver - almost.
I need to make a lot of b/w mattes and to use them they need to be Anti-Aliasing bu I can’t find a option for this.
In the past we tried to use custom stencils and by setting these to pre tonemapped the mask got some AA.
But it seems with composure it seems this does not work at all - or I missed a checkbox.
So - how do you make these mattes useable?
Thanks for your help