Completely random array error

Hey guys, so I’ve ran into this out of array error whenever I try to run my project. Absolutely no idea where it’s come from, all my code has been working fine before this problem and I haven’t changed anything. The last thing I did before this popped up was place a few lights down, tried deleting them but I’m still getting it.

Have no idea where to go about fixing this, any help lads?

Cheers!

Also here’s the last log

[SPOILER]Log file open, 04/30/20 15:01:01
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: Demo_FSM_V1
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.044643
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.24-CL-11590370
LogInit: Engine Version: 4.24.3-11590370+++UE4+Release-4.24
LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24
LogInit: Net CL: 10570792
LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core™ i7-9700K CPU @ 3.60GHz, GPU: NVIDIA GeForce RTX 2070 SUPER
LogInit: Compiled (64-bit): Feb 24 2020 15:39:18
LogInit: Compiled with Visual C++: 19.16.27032.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.24
LogInit: Command Line:
LogInit: Base Directory: E:/UE_4.24/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 25
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:071][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2020.04.30-14.01.02:071][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.04.30-14.01.02:072][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.04.30-14.01.02:072][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.04.30-14.01.02:072][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.04.30-14.01.02:072][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.04.30-14.01.02:072][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.04.30-14.01.02:072][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:072][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:076][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.04.30-14.01.02:076][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2020.04.30-14.01.02:077][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2020.04.30-14.01.02:077][ 0]LogInit: Selected Device Profile: [Windows]
[2020.04.30-14.01.02:077][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2020.04.30-14.01.02:078][ 0]LogHAL: Display: Platform has ~ 32 GB [34288164864 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.04.30-14.01.02:078][ 0]LogInit: Going up to parent DeviceProfile []
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Scalability.ini]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2020.04.30-14.01.02:079][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2020.04.30-14.01.02:080][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2020.04.30-14.01.02:080][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2020.04.30-14.01.02:080][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Config/Windows/Engine.ini]
[2020.04.30-14.01.02:080][ 0]LogInit: Computer: DESKTOP-COCQBCV
[2020.04.30-14.01.02:080][ 0]LogInit: User: Jordan
[2020.04.30-14.01.02:080][ 0]LogInit: CPU Page size=4096, Cores=8
[2020.04.30-14.01.02:080][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2020.04.30-14.01.02:080][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2020.04.30-14.01.02:080][ 0]LogMemory: Platform Memory Stats for Windows
[2020.04.30-14.01.02:080][ 0]LogMemory: Process Physical Memory: 109.46 MB used, 109.47 MB peak
[2020.04.30-14.01.02:080][ 0]LogMemory: Process Virtual Memory: 100.75 MB used, 100.75 MB peak
[2020.04.30-14.01.02:080][ 0]LogMemory: Physical Memory: 6046.90 MB used, 26652.84 MB free, 32699.74 MB total
[2020.04.30-14.01.02:080][ 0]LogMemory: Virtual Memory: 5142.11 MB used, 134212584.00 MB free, 134217728.00 MB total
[2020.04.30-14.01.02:082][ 0]LogWindows: WindowsPlatformFeatures enabled
[2020.04.30-14.01.02:091][ 0]LogInit: Using OS detected language (en-GB).
[2020.04.30-14.01.02:091][ 0]LogInit: Using OS detected locale (en-GB).
[2020.04.30-14.01.02:091][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so the ‘en’ localization will be used.
[2020.04.30-14.01.02:191][ 0]LogInit: Setting process to per monitor DPI aware
[2020.04.30-14.01.02:210][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2020.04.30-14.01.02:210][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2020.04.30-14.01.02:281][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2020.04.30-14.01.02:281][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2020.04.30-14.01.02:281][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2020.04.30-14.01.02:281][ 0]LogD3D11RHI: D3D11 adapters:
[2020.04.30-14.01.02:331][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 2070 SUPER’ (Feature Level 11_0)
[2020.04.30-14.01.02:331][ 0]LogD3D11RHI: 8011/0/16349 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2020.04.30-14.01.02:333][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2020.04.30-14.01.02:333][ 0]LogD3D11RHI: 0/0/16349 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2020.04.30-14.01.02:333][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2020.04.30-14.01.02:337][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2020.04.30-14.01.02:338][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for “GPU Device Id”)
[2020.04.30-14.01.02:338][ 0]LogWindows: EnumDisplayDevices:
[2020.04.30-14.01.02:338][ 0]LogWindows: 0. ‘NVIDIA GeForce RTX 2070 SUPER’ (P:0 D:1)
[2020.04.30-14.01.02:338][ 0]LogWindows: 1. ‘NVIDIA GeForce RTX 2070 SUPER’ (P:1 D:1)
[2020.04.30-14.01.02:338][ 0]LogWindows: 2. ‘NVIDIA GeForce RTX 2070 SUPER’ (P:0 D:0)
[2020.04.30-14.01.02:338][ 0]LogWindows: 3. ‘NVIDIA GeForce RTX 2070 SUPER’ (P:0 D:0)
[2020.04.30-14.01.02:338][ 0]LogWindows: DebugString: FoundDriverCount:4
[2020.04.30-14.01.02:338][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER
[2020.04.30-14.01.02:338][ 0]LogD3D11RHI: Driver Version: 442.59 (internal:26.21.14.4259, unified:442.59)
[2020.04.30-14.01.02:338][ 0]LogD3D11RHI: Driver Date: 3-4-2020
[2020.04.30-14.01.02:338][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB)
[2020.04.30-14.01.02:374][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2020.04.30-14.01.02:374][ 0]LogD3D11RHI: Async texture creation enabled
[2020.04.30-14.01.02:393][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2020.04.30-14.01.02:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATC’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1a’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTC’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATCClient’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1Client’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1aClient’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTCClient’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2020.04.30-14.01.02:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2020.04.30-14.01.02:606][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2020.04.30-14.01.02:606][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2020.04.30-14.01.02:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2020.04.30-14.01.02:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2020.04.30-14.01.02:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2020.04.30-14.01.02:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2020.04.30-14.01.02:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2020.04.30-14.01.02:632][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2020.04.30-14.01.02:646][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2020.04.30-14.01.02:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2020.04.30-14.01.02:655][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2020.04.30-14.01.02:655][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2020.04.30-14.01.02:659][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2020.04.30-14.01.02:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2020.04.30-14.01.02:668][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2020.04.30-14.01.02:673][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2020.04.30-14.01.02:673][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2020.04.30-14.01.02:674][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2020.04.30-14.01.02:684][ 0]LogShaderCompilers: Guid format shader working directory is -6 characters bigger than the processId version (C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Intermediate/Shaders/WorkingDirectory/8632/).
[2020.04.30-14.01.02:684][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Jordan/AppData/Local/Temp/UnrealShaderWorkingDir/8C79353448452E32BDF01FBD02AE0BC3/’.
[2020.04.30-14.01.02:685][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2020.04.30-14.01.02:685][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2020.04.30-14.01.02:685][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2020.04.30-14.01.03:194][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2020.04.30-14.01.03:236][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 86MB C:/Users/Jordan/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
[2020.04.30-14.01.03:237][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Jordan/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
[2020.04.30-14.01.03:237][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2020.04.30-14.01.03:237][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2020.04.30-14.01.03:237][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.04.30-14.01.03:237][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2020.04.30-14.01.03:244][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2020.04.30-14.01.03:244][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.04.30-14.01.03:244][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2020.04.30-14.01.03:245][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Jordan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2020.04.30-14.01.03:245][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2020.04.30-14.01.03:245][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2020.04.30-14.01.03:262][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2020.04.30-14.01.03:264][ 0]LogSlate: Using FreeType 2.10.0
[2020.04.30-14.01.03:264][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2020.04.30-14.01.03:297][ 0]LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up
[2020.04.30-14.01.03:492][ 0]LogInit: Selected Device Profile: [Windows]
[2020.04.30-14.01.03:604][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2020.04.30-14.01.03:604][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2020.04.30-14.01.03:604][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2020.04.30-14.01.03:604][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2020.04.30-14.01.03:604][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2020.04.30-14.01.03:613][ 0]LogNetVersion: Demo_FSM_V1 1.0.0, NetCL: 10570792, EngineNetVer: 13, GameNetVer: 0 (Checksum: 1473385678)
[2020.04.30-14.01.04:274][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.027388 seconds
[2020.04.30-14.01.04:280][ 0]LogUObjectArray: 46750 objects as part of root set at end of initial load.
[2020.04.30-14.01.04:280][ 0]LogUObjectAllocator: 8137160 out of 0 bytes used by permanent object pool.
[2020.04.30-14.01.04:280][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.04.30-14.01.04:528][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2020.04.30-14.01.04:530][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2020.04.30-14.01.04:760][ 0]SourceControl: Source control is disabled
[2020.04.30-14.01.04:760][ 0]SourceControl: Source control is disabled
[2020.04.30-14.01.04:811][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2020.04.30-14.01.04:818][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.04.30-14.01.04:818][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.04.30-14.01.04:872][ 0]LogOcInput: OculusInput pre-init called
[2020.04.30-14.01.04:876][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2020.04.30-14.01.04:876][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2020.04.30-14.01.04:921][ 0]LogEngine: Initializing Engine…
[2020.04.30-14.01.04:921][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2020.04.30-14.01.04:922][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2020.04.30-14.01.05:149][ 0]LogInit: Initializing FReadOnlyCVARCache
[2020.04.30-14.01.05:153][ 0]LogAIModule: Creating AISystem for world Untitled
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2020.04.30-14.01.05:164][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2020.04.30-14.01.05:164][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2020.04.30-14.01.05:165][ 0]LogAudio: Display: Using built-in audio occlusion.
[2020.04.30-14.01.05:165][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Name: Speakers (Realtek(R) Audio)
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Is Default: Yes
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Channel Count Used: 2
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Device Channel Count: 2
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: Channel Order:
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: 0: FrontLeft
[2020.04.30-14.01.05:185][ 0]LogAudioMixer: Display: 1: FrontRight
[2020.04.30-14.01.05:213][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio)
[2020.04.30-14.01.05:216][ 0]LogInit: FAudioDevice initialized.
[2020.04.30-14.01.05:216][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2020.04.30-14.01.05:280][ 0]LogDerivedDataCache: Saved boot cache 0.06s 86MB C:/Users/Jordan/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
[2020.04.30-14.01.05:285][ 0]LogInit: Texture streaming: Enabled
[2020.04.30-14.01.05:291][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2020.04.30-14.01.05:291][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2020.04.30-14.01.05:292][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2020.04.30-14.01.05:329][ 0]LogInit: Transaction tracking system initialized
[2020.04.30-14.01.05:334][ 0]BlueprintLog: New page: Editor Load
[2020.04.30-14.01.05:351][ 0]LocalizationService: Localization service is disabled
[2020.04.30-14.01.05:384][ 0]DDCNotifications: Shared DDC not detected, performance notification enabled
[2020.04.30-14.01.05:521][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2020.04.30-14.01.05:521][ 0]LogCook: Display: Mobile HDR setting 1
[2020.04.30-14.01.05:566][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Content/’ took 0.03s
[2020.04.30-14.01.10:446][ 0]SourceControl: Error: P4ERROR: Failed to connect to source control provider.
[2020.04.30-14.01.10:446][ 0]SourceControl: Error: Connect to server failed; check $P4PORT.
TCP connect to perforce:1666 failed.
No such host is known.

[2020.04.30-14.01.10:446][ 0]SourceControl: Error: Port=perforce:1666, User=Gage.andorfer, ClientSpec=Gage.Andorfer_RDU-WD-8398_4231, Ticket=
[2020.04.30-14.01.10:446][ 0]Cmd: MAP LOAD FILE=“C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2020.04.30-14.01.10:446][ 0]LightingResults: New page: Lighting Build
[2020.04.30-14.01.10:447][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2020.04.30-14.01.10:447][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2020.04.30-14.01.10:447][ 0]MapCheck: New page: Map Check
[2020.04.30-14.01.10:447][ 0]LightingResults: New page: Lighting Build
[2020.04.30-14.01.10:470][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2020.04.30-14.01.10:485][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2020.04.30-14.01.10:488][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2020.04.30-14.01.10:512][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2020.04.30-14.01.10:512][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2020.04.30-14.01.10:512][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.088ms to complete.
[2020.04.30-14.01.10:513][ 0]LogFileHelpers: Loading map ‘FirstPersonExampleMap’ took 0.066
[2020.04.30-14.01.10:631][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.04.30-14.01.10:635][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.04.30-14.01.10:640][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.04.30-14.01.10:644][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.04.30-14.01.10:647][ 0]LogCollectionManager: Loaded 0 collections in 0.000454 seconds
[2020.04.30-14.01.10:655][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Saved/Collections/’ took 0.00s
[2020.04.30-14.01.10:655][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Content/Developers/Jordan/Collections/’ took 0.00s
[2020.04.30-14.01.10:655][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Jordan/Documents/Unreal Projects/Demo_FSM_V1/Content/Collections/’ took 0.00s
[2020.04.30-14.01.10:655][ 0]LogContentBrowser: Native class hierarchy populated in 0.0061 seconds. Added 3030 classes and 719 folders.
[2020.04.30-14.01.10:657][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2020.04.30-14.01.10:678][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2020.04.30-14.01.10:682][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 2 classes and 3 folders.
[2020.04.30-14.01.10:717][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2020.04.30-14.01.10:718][ 0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2020.04.30-14.01.10:722][ 0]LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2020.04.30-14.01.10:773][ 0]LogRenderer: Reallocating scene render targets to support 1176x640 Format 10 NumSamples 1 (Frame:1).
[2020.04.30-14.01.10:790][ 0]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2020.04.30-14.01.10:845][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2020.04.30-14.01.10:846][ 0]LogLoad: (Engine Initialization) Total time: 9.27 seconds
[2020.04.30-14.01.10:846][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2020.04.30-14.01.10:900][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2020.04.30-14.01.11:015][ 1]LogAssetRegistry: Asset discovery search completed in 7.7192 seconds
[2020.04.30-14.01.11:018][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
[2020.04.30-14.01.15:115][489]LogSourceControl: Error: P4ERROR: Invalid connection to server.
[2020.04.30-14.01.15:115][489]LogSourceControl: Error: Connect to server failed; check $P4PORT.
TCP connect to perforce:1666 failed.
No such host is known.

[2020.04.30-14.01.20:277][100]LogSourceControl: Error: P4ERROR: Invalid connection to server.
[2020.04.30-14.01.20:277][100]LogSourceControl: Error: Connect to server failed; check $P4PORT.
TCP connect to perforce:1666 failed.
No such host is known.

[2020.04.30-14.01.22:335][347]LogSourceControl: Error: P4ERROR: Invalid connection to server.
[2020.04.30-14.01.22:335][347]LogSourceControl: Error: Connect to server failed; check $P4PORT.
TCP connect to perforce:1666 failed.
No such host is known.

[2020.04.30-14.01.27:547][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2020.04.30-14.01.29:271][965]LogSlate: Window ‘Delete Assets’ being destroyed
[2020.04.30-14.01.29:276][965]LogSlate: Took 0.000096 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2020.04.30-14.01.33:840][965]LogSourceControl: Error: P4ERROR: Invalid connection to server.
[2020.04.30-14.01.33:840][965]LogSourceControl: Error: Connect to server failed; check $P4PORT.
TCP connect to perforce:1666 failed.
No such host is known.

[2020.04.30-14.01.33:884][965]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms
[2020.04.30-14.01.33:905][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2020.04.30-14.01.33:926][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2020.04.30-14.01.33:955][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2020.04.30-14.01.33:978][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2020.04.30-14.01.38:502][965]LogSourceControl: Error: P4ERROR: Invalid connection to server.
[2020.04.30-14.01.38:502][965]LogSourceControl: Error: Connect to server failed; check $P4PORT.
TCP connect to perforce:1666 failed.
No such host is known.

[2020.04.30-14.01.38:502][965]LogObjectTools: Warning: SCC failed to open the selected files for deletion.
[2020.04.30-14.01.38:504][965]LogEditorViewport: Clicking Background
[2020.04.30-14.01.42:305][383]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2020.04.30-14.02.21:297][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2020.04.30-14.02.21:341][664]LogSlate: Window ‘Demo_FSM_V1 - Unreal Editor’ being destroyed
[2020.04.30-14.02.21:341][664]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2020.04.30-14.02.21:427][665]Cmd: QUIT_EDITOR
[2020.04.30-14.02.21:427][665]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2020.04.30-14.02.21:432][665]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2020.04.30-14.02.21:432][665]LogAudioMixer: Display: No commands were queued while flushing the source manager.
[2020.04.30-14.02.21:446][665]LogExit: Preparing to exit.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2020.04.30-14.02.21:701][665]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2020.04.30-14.02.21:703][665]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2020.04.30-14.02.21:719][665]LogExit: Editor shut down
[2020.04.30-14.02.21:719][665]LogExit: Transaction tracking system shut down
[2020.04.30-14.02.21:879][665]LogExit: Object subsystem successfully closed.
[2020.04.30-14.02.21:894][665]LogShaderCompilers: Display: Shaders left to compile 0
[2020.04.30-14.02.21:901][665]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (698)
[2020.04.30-14.02.21:901][665]LogModuleManager: Shutting down and abandoning module SceneOutliner (696)
[2020.04.30-14.02.21:901][665]LogModuleManager: Shutting down and abandoning module AddContentDialog (694)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module WidgetCarousel (693)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module EditorWidgets (690)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module CollectionManager (688)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module StatsViewer (686)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (684)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module FoliageEdit (682)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module LandscapeEditor (680)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MeshPaintMode (678)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (676)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ActorPickerMode (674)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module GeometryMode (672)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module TextureAlignMode (670)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module BspMode (668)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (666)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (664)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module AutomationWorker (662)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SteamVREditor (660)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module OculusMR (658)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (656)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (654)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (652)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module PlacementMode (651)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MaterialEditor (650)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (646)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (644)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (642)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (640)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (638)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module WebMMedia (636)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (634)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (632)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SequenceRecorder (631)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (628)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (626)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (624)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (622)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (620)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (618)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (616)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (614)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (612)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (610)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module CharacterAI (608)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SmartSnapping (606)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SessionServices (604)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module MeshPaint (602)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ViewportSnapping (600)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ViewportInteraction (598)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module ClothPainter (596)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (595)
[2020.04.30-14.02.21:902][665]LogModuleManager: Shutting down and abandoning module LogVisualizer (592)
[2020.04.30-14.02.21:903][665]LogModuleManager: Shutting down and abandoning module IntroTutorials (590)
[2020.04.30-14.02.21:903][665]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (589)
[2020.04.30-14.02.21:903][665]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (586)
[2020.04.30-14.02.21:903][665]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (584)
[2020.04.30-14.02.21:903][665]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (582)
[2020.04.30-14.02.21:903][665]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (581)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (578)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (576)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (574)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (572)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (570)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (568)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module InputBindingEditor (566)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module MergeActors (564)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (562)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module LocalizationService (561)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module HardwareTargeting (558)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (556)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module UndoHistory (554)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module XmlParser (552)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module Blutility (550)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (548)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (547)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (544)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module SettingsEditor (542)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module ProjectLauncher (540)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module SessionFrontend (538)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module ProfilerClient (536)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module DeviceManager (534)
[2020.04.30-14.02.22:411][665]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (533)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AutomationController (530)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AutomationWindow (528)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module Layers (526)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (524)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module DetailCustomizations (522)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module PackagesDialog (520)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (518)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module Persona (516)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (515)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AnimGraph (513)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module Kismet (510)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module KismetWidgets (509)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module GraphEditor (506)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module StructViewer (504)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module ClassViewer (502)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module Toolbox (500)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module ModuleUI (498)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module OutputLog (496)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module GammaUI (494)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module Documentation (492)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module ToolMenus (490)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module LiveCoding (488)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module LevelSequence (486)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (484)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module MovieScene (482)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (480)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module LauncherPlatform (478)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AnalyticsET (476)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module PortalServices (474)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module PortalRpc (472)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module MessagingRpc (470)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (468)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AIModule (466)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module GameplayDebugger (465)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module AITestSuite (463)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module NavigationSystem (461)
[2020.04.30-14.02.22:445][665]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (458)
[2020.04.30-14.02.22:448][665]LogModuleManager: Shutting down and abandoning module ProfilerService (456)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module TaskGraph (454)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module ScreenshotTools (452)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (450)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (448)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module OculusEditor (446)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module OculusInput (444)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (442)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module EditableMesh (440)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (438)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module CableComponent (436)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AudioCapture (434)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (433)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AssetTags (430)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (428)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (426)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AppleImageUtils (424)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AndroidPermission (422)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module NUTUnrealEngine4 (420)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module NetcodeUnitTest (418)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module MediaCompositing (416)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module ImgMedia (414)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (412)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (410)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (408)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (406)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (404)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module BackChannel (402)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (400)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AutomationUtils (398)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AlembicImporter (396)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module AlembicLibrary (395)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module GeometryCache (394)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (393)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (388)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (386)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (384)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module PluginBrowser (382)
[2020.04.30-14.02.22:531][665]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (380)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (378)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module CurveEditorTools (376)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (374)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module CryptoKeys (372)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (370)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (368)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module UObjectPlugin (366)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (364)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (362)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (360)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module GitSourceControl (358)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module SourceControl (357)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (354)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (352)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (350)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (348)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (346)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (344)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (342)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module Paper2DEditor (340)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module Demo_FSM_V1 (338)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module SignificanceManager (336)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (334)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (332)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (328)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module ActorSequence (326)
[2020.04.30-14.02.22:532][665]LogModuleManager: Shutting down and abandoning module UdpMessaging (324)
[2020.04.30-14.02.22:633][665]LogModuleManager: Shutting down and abandoning module TcpMessaging (322)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (320)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (318)
[2020.04.30-14.02.22:733][665]LogMagicLeapPlanes: Planes tracker already destroyed.
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (316)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (314)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (312)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (310)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (308)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (306)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapController (304)
[2020.04.30-14.02.22:733][665]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (302)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MagicLeapAR (300)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module AugmentedReality (299)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (296)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (294)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module FacialAnimation (292)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module DataValidation (290)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (288)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module LevelEditor (287)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (286)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (284)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module MainFrame (282)
[2020.04.30-14.02.22:733][665]LogModuleManager: Shutting down and abandoning module HotReload (281)
[2020.04.30-14.02.22:734][665]LogModuleManager: Shutting down and abandoning module ContentBrowser (277)
[2020.04.30-14.02.22:734][665]LogModuleManager: Shutting down and abandoning module TreeMap (275)
[2020.04.30-14.02.22:734][665]LogModuleManager: Shutting down and abandoning module AnimationSharing (272)
[2020.04.30-14.02.22:734][665]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (270)
[2020.04.30-14.02.22:734][665]LogModuleManager: Shutting down and abandoning module Paper2D (268)
[2020.04.30-14.02.22:734][665]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (266)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (264)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (262)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module PacketHandler (260)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (258)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (256)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module MediaAssets (254)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module Overlay (252)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module OverlayEditor (251)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module VREditor (248)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module StringTableEditor (246)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (244)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (242)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module FunctionalTesting (240)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (238)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (237)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module UMG (234)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module UMGEditor (233)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module MessageLog (231)
[2020.04.30-14.02.22:735][665]LogModuleManager: Shutting down and abandoning module SlateReflector (226)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module Slate (224)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module SlateCore (222)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (220)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module UnrealEd (218)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MRMesh (216)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (214)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (212)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module XAudio2 (210)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module Networking (208)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module Core (206)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MovieSceneTools (204)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module CurveEditor (203)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module Sequencer (201)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module EditorStyle (200)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module KismetCompiler (196)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MeshUtilities (194)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (193)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (192)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (191)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (189)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (187)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (185)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module MaterialBaking (181)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (176)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module DerivedDataCache (174)
[2020.04.30-14.02.22:736][665]LogDerivedDataCache: Shutdown
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module XGEController (172)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module TargetPlatform (170)
[2020.04.30-14.02.22:736][665]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (169)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (167)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (165)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (163)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (161)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (159)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (157)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (155)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (153)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (151)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module ImageWrapper (150)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (147)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (145)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (143)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (141)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (139)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (137)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (135)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (133)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (131)
[2020.04.30-14.02.22:737][665]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (129)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (127)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (125)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (123)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (121)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (119)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (117)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module Messaging (115)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (113)
[2020.04.30-14.02.22:738][665]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (111)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (109)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module InputCore (106)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module Settings (104)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (102)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module PhysXCooking (100)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module ChaosSolvers (98)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (97)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module Chaos (94)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (92)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (91)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (88)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module SteamVRInput (86)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module SteamVR (84)
[2020.04.30-14.02.22:742][665]LogHMD: Freeing OpenVRDLLHandle.
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module OculusHMD (82)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (80)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (78)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (76)
[2020.04.30-14.02.22:742][665]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (72)
[2020.04.30-14.02.22:743][665]LogModuleManager: Shutting down and abandoning module XMPP (67)
[2020.04.30-14.02.22:743][665]LogModuleManager: Shutting down and abandoning module WebSockets (66)
[2020.04.30-14.02.22:774][665]LogModuleManager: Shutting down and abandoning module HTTP (63)
[2020.04.30-14.02.22:774][665]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2020.04.30-14.02.22:774][665]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={A5AD3A1A-4B8B-EF48-C190-D8BB975F4379}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=7871b9024911af49bc934aa426875a3e|f9f401edeb80446a91c5280384a74e64|eee5d04f-ba64-4c29-ae7a-17555bdd0e18&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2020.04.30-14.02.22:806][665]LogModuleManager: Shutting down and abandoning module SSL (62)
[2020.04.30-14.02.22:807][665]LogModuleManager: Shutting down and abandoning module WmfMedia (58)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module Media (57)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module MagicLeap (54)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module VariantManagerContent (52)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module DatasmithContent (50)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module AISupportModule (48)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
[2020.04.30-14.02.22:808][665]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
[2020.04.30-14.02.22:809][665]LogModuleManager: Shutting down and abandoning module AudioEditor (34)
[2020.04.30-14.02.22:809][665]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
[2020.04.30-14.02.22:809][665]LogModuleManager: Shutting down and abandoning module RenderCore (30)
[2020.04.30-14.02.22:809][665]LogModuleManager: Shutting down and abandoning module Landscape (28)
[2020.04.30-14.02.22:809][665]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module Engine (16)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2020.04.30-14.02.22:810][665]LogModuleManager: Shutting down and abandoning module RSA (3)
[2020.04.30-14.02.22:810][665]LogD3D11RHI: Shutdown
[2020.04.30-14.02.22:810][665]LogD3D11RHI: CleanupD3DDevice
[2020.04.30-14.02.22:817][665]LogExit: Exiting.
[2020.04.30-14.02.22:820][665]Log file closed, 04/30/20 15:02:22[/SPOILER]