I have actually fixed the problem for now. I had to reinstall which really isn’t a fix. I am actually thinking about building from source and going through the code base to see what is going on with the memory. I am pretty sure it was memory issues with the tool set itself. Seeing as how after reinstall the problem erased itself. I am going to keep trudging on for now and see if the problem happens again.
I have seen this issue in the past with other proprietary engines I have had to work with in the past; where various issues occurred the same way. Generally in those cases the developers had not handled functions properly or simply overlooked something, causing loops that got picked up by garbage collection but it was still be referenced in the code that was being executed. Not sure if this is the problem here seeing as how epic’s codebase is very clean from what I have seen. It doesn’t have the memory issues out of the box. They began happening after time.