# compile finished project 

**URL:** <https://forums.unrealengine.com/t/compile-finished-project/2386705>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, question\
**Created:** [March 12, 2025, 2:57pm UTC](https://forums.unrealengine.com/t/compile-finished-project/2386705 "2025-03-12T14:57:27Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ProfiNoobRU](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ProfiNoobRU](https://forums.unrealengine.com/u/ProfiNoobRU)\
**Post date:** [March 12, 2025, 2:57pm UTC](https://forums.unrealengine.com/t/compile-finished-project/2386705/1 "2025-03-12T14:57:27Z")

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hello, i have a problem with open finished project of the game hello neighbor pre alpha,  
i have already installed the required one for 4.8.3 ue4 version visual studio 2013,  
but get this:

0]Running F:/Program Files/UE\_4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe HelloNeighbour Development Win64 -project=“C:/Users/noobi/Desktop/prealphaconsole/HelloNeighbour/HelloNeighbour.uproject” -rocket -editorrecompile -progress -noubtmakefiles  
[2025.03.12-08.47.01:364][0]ERROR: Couldn’t find target rules file for target ‘HelloNeighbour’ in rules assembly ‘HelloNeighbour\_EditorRecompileModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.  
[2025.03.12-08.47.01:364][0]Location: C:\Users\noobi\Desktop\prealphaconsole\HelloNeighbour\Intermediate\Build\BuildRules\HelloNeighbour\_EditorRecompileModuleRules.dll  
[2025.03.12-08.47.01:364][0]Target rules found:  
[2025.03.12-08.47.01:365][0] UE4Editor - F:\Program Files\UE\_4.8\Engine\Source\UE4Editor.Target.cs  
[2025.03.12-08.47.01:367][0] UE4Game - F:\Program Files\UE\_4.8\Engine\Source\UE4Game.Target.cs

someone, tell me how to fix this easily, I hardly understand  
thanks for the help previously

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<div class="post-metadata">

**Author:** ![brs-sebascova](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/brs-sebascova/32/1052483_2.png) [@brs-sebascova](https://forums.unrealengine.com/u/brs-sebascova)\
**Post date:** [March 12, 2025, 3:33pm UTC](https://forums.unrealengine.com/t/compile-finished-project/2386705/2 "2025-03-12T15:33:12Z")

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Hello there @ProfiNoobRU!

Checking your issue through the community, this problem was encountered in two other threads. Please test their resolution methods for your scenario:

> [@How may I resolve an error "Couldn't find target rules file for target 'ProjectName' when building a project?](https://forums.unrealengine.com/t/how-may-i-resolve-an-error-couldnt-find-target-rules-file-for-target-projectname-when-building-a-project/411707):
>
> Hello, I have just started a new project using Unreal Engine 4.18 with nearly nothing in the project and had added a few C++ files to the project. These C++ files worked well in the previous versions of Unreal Engine. Every time I try to compile them I get the following log message and have no idea how to solve this one. I have found a few other posts on the same subject, but nothing relating to the issue dealing with Unreal it self. Please, will some one help me out with this. Here is a copy of…

> [@Couldn't find target rules file for target 'VitrumEditor' in rules assembly](https://forums.unrealengine.com/t/couldnt-find-target-rules-file-for-target-vitrumeditor-in-rules-assembly/680055):
>
> Running into an issue building project due to missing target rules file for 'VitrumEditor." We’re running a pretty stock version of UE5 and cannot figure out what this would even belongs to. Searches are coming up blank. -Target= VitrumEditor Win64 Development ERROR: Couldn’t find target rules file for target ‘VitrumEditor’ in rules assembly ‘UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.

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<div class="post-metadata">

**Author:** ![ProfiNoobRU](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ProfiNoobRU](https://forums.unrealengine.com/u/ProfiNoobRU)\
**Post date:** [March 12, 2025, 5:17pm UTC](https://forums.unrealengine.com/t/compile-finished-project/2386705/3 "2025-03-12T17:17:41Z")

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for first thread, i in anyway can’t get source files  
for two, there is no uDraper plugin on directory which indicated in thread

is there any other solution? i really don’t understand unreal engine at all
