Compile failed in new project

I’ve just downloaded unreal engine( 4.7.2 from launcher ), and when I make a new basic c++ project, and hit the compile, it gives me an error:

Info ERROR: Couldn't find target rules file for target '-canskiplink' in rules assembly '-canskiplink_EditorRecompileModuleRules, Version=, Culture=neutral, PublicKeyToken=null'.
Info Location: D:\Programming\UDK\Test\Intermediate\Build\BuildRules\-canskiplink_EditorRecompileModuleRules.dll
Info Target rules found:
Info     Test - D:\Programming\UDK\Test\Source\Test.Target.cs
Info     TestEditor - D:\Programming\UDK\Test\Source\TestEditor.Target.cs

My project path is: D:\Programming\UDK\Test, as you can see, no space in there.
Can anybody help me?

Removing old visual studio versions( had 2012 installed ), and reinstalling 2015 solved the problem