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Compile error - getting direction from character

The forums are back! Yay!

Bit of a beginner question so go easy on me - I bruise like a peach :slight_smile:

I’m trying to print out to UI text the character direction (for debugging purposes) I want to get the X axis (and Y) component and plug it in to set direction function.
See attached screenshot.

I know that the target must have a connection but I don’t know what exactly to plug into target self at this point. The axis values can be found on the character blueprint - but I’m stumped as to how to access them in a function in a another blueprint.