# Compilation problem URGENT !!

**URL:** <https://forums.unrealengine.com/t/compilation-problem-urgent/110686>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** unreal-engine\
**Created:** [May 10, 2018, 3:55pm UTC](https://forums.unrealengine.com/t/compilation-problem-urgent/110686 "2018-05-10T15:55:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_45818f6a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_45818f6a](https://forums.unrealengine.com/u/anonymous_user_45818f6a)\
**Post date:** [May 10, 2018, 3:55pm UTC](https://forums.unrealengine.com/t/compilation-problem-urgent/110686/1 "2018-05-10T15:55:35Z")

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the following record appears when packaging the project for windows x64: LogWindows: Warning: CreateProc failed: El sistema no puede encontrar el archivo especificado. (0x00000002) LogWindows: Warning: URL: cmd.exe /c ““C:/Program Files/Epic Games/UE\_4.18/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users//Documents/Unreal Projects/ProjetcAlpha/ProjectAlpha.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users//Documents/Unreal Projects/ProjectAlpha/ProjectAlpha.upr oject” -cook -stage -archive -archivedirectory=“C:/Users//Documents/Unreal Projects/ProjectAlpha” -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -compressed -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -client -utf8output” accompanying a message that says: “Failed to launch unreal automation tool (UAT)” HELP PLS!
