[Community WIP] Fish Schooling AI and Assets Package (Open Source)

Thanks man,

I haven’t tried doing flocking when working with creatures bound to a Z coordinate, but I have an idea how you might go about it. I would use my current code and remove any references to the Z coordinate or setting of the Z coordinate and enable gravity ( and of course have land and animal block all collisions). Then the animal would flock around on the X and Y and gravity would take care of the Z. I haven’t tried out so I don’t know how effective would be and I can already imagine would have animals move up a mountain just as fast as they move across an open field.