Complex, but very adjustable Quest System that covers 95% use-cases, covers step-by-step questline, counter-based quests like eliminate 100 enemies, eat 20 apples, location-based quests e.g visit home, reach point A and more. Very broad and huge possibilities within proposed approach. Made for 4.27, compatible with Unreal 5.
https://dev.epicgames.com/community/learning/tutorials/lJee/unreal-engine-universal-quest-system-best-for-complex-narrative-games
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