# Community Tutorial: 场景图UI：无需任何Verse设备创建你的第一个可交互用户按钮

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ui-verse/2849713>\
**Category:** Tutorial & Course Discussions\
**Tags:** fortnite\
**Created:** [November 4, 2026, 5:44am UTC](https://forums.unrealengine.com/t/community-tutorial-ui-verse/2849713 "2026-11-04T05:44:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 4, 2026, 5:44am UTC](https://forums.unrealengine.com/t/community-tutorial-ui-verse/2849713/1 "2026-11-04T05:44:31Z")

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在本教程中，我们将向你展示如何在UEFN全新的场景图UI和实体-组件系统中，创建一个可更新Widget蓝图内变量的按钮。掌握这些知识后，你就可以开始在完全不使用任何Verse设备的情况下创建可交互组件。本视频默认你已观看第1部分。  
  
[https://dev.epicgames.com/community/learning/tutorials/Jdl4m/fortnite-ui-verse](https://dev.epicgames.com/community/learning/tutorials/Jdl4m/fortnite-ui-verse)
