# Community Tutorial: UE5 Niagara Basic | Local Space - World Space | #3 

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-basic-local-space-world-space-3/2851337>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 6, 2026, 6:20am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-basic-local-space-world-space-3/2851337 "2026-11-06T06:20:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Cghow](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cghow/32/1212725_2.png) [@Cghow](https://forums.unrealengine.com/u/Cghow)\
**Post date:** [November 6, 2026, 6:20am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-basic-local-space-world-space-3/2851337/1 "2026-11-06T06:20:38Z")

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✨ In this tutorial, learn the fundamentals of Local Space vs. World Space in Unreal Engine 5 Niagara! We will cover how particle emitters behave when attached to moving objects, when to use local space for effects like torches or weapon VFX, and how coordinate spaces affect forces like velocity and gravity.  
  
[https://dev.epicgames.com/community/learning/tutorials/6G5wK/unreal-engine-ue5-niagara-basic-local-space-world-space-3](https://dev.epicgames.com/community/learning/tutorials/6G5wK/unreal-engine-ue5-niagara-basic-local-space-world-space-3)
