# Community Tutorial: UE5 Niagara Basic | CPU - GPU | #5 

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-basic-cpu-gpu-5/2851309>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 6, 2026, 6:17am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-basic-cpu-gpu-5/2851309 "2026-11-06T06:17:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Cghow](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cghow/32/1212725_2.png) [@Cghow](https://forums.unrealengine.com/u/Cghow)\
**Post date:** [November 6, 2026, 6:17am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-basic-cpu-gpu-5/2851309/1 "2026-11-06T06:17:43Z")

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In this Unreal Engine 5 Niagara tutorial, we break down the core differences between CPU and GPU particle emitters. Learn when to use GPU for millions of particles, why fixed bounding boxes matter to prevent culling, and which features (like Light Renderers, Simulation Stages, and Event Handlers) are supported on each! 🚀✨  
  
[https://dev.epicgames.com/community/learning/tutorials/197BV/unreal-engine-ue5-niagara-basic-cpu-gpu-5](https://dev.epicgames.com/community/learning/tutorials/197BV/unreal-engine-ue5-niagara-basic-cpu-gpu-5)
