# Community Tutorial: UE5 Niagara基础：发射器更新详解——发射器状态与生命周期｜第8集

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-8/2850892>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 5, 2026, 9:41am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-8/2850892 "2026-11-05T09:41:16Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 5, 2026, 9:41am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-8/2850892/1 "2026-11-05T09:41:16Z")

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在本教程中，我们将深入讲解虚幻引擎5.3 Niagara中发射器更新阶段的发射器生命周期。你将了解生命周期模式、循环行为、未激活响应以及循环延迟的工作方式，从而完全掌控VFX的时序与粒子生成！  
  
[https://dev.epicgames.com/community/learning/tutorials/0Rx4o/unreal-engine-ue5-niagara-8](https://dev.epicgames.com/community/learning/tutorials/0Rx4o/unreal-engine-ue5-niagara-8)
