# Community Tutorial: UE5 Niagara 基础 | 本地空间 - 世界空间 | #3

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-3/2851356>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 6, 2026, 6:20am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-3/2851356 "2026-11-06T06:20:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 6, 2026, 6:20am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-niagara-3/2851356/1 "2026-11-06T06:20:38Z")

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✨ 在本教程中，学习虚幻引擎 5 Niagara 中“本地空间”与“世界空间”的基础知识！我们将讲解粒子发射器在附着到移动物体时的表现，何时对火把或武器 VFX 等效果使用本地空间，以及坐标空间如何影响速度、重力等力。  
  
[https://dev.epicgames.com/community/learning/tutorials/ReoRG/unreal-engine-ue5-niagara-3](https://dev.epicgames.com/community/learning/tutorials/ReoRG/unreal-engine-ue5-niagara-3)
