# Community Tutorial: 在 UE5 中从烘焙光照切换到 Lumen——你需要的全部设置

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-lumen/2849833>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 4, 2026, 9:02am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-lumen/2849833 "2026-11-04T09:02:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 4, 2026, 9:02am UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-lumen/2849833/1 "2026-11-04T09:02:49Z")

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在本视频中，我将向你演示如何把使用烘焙光照的虚幻引擎 5 场景转换为完全动态的 Lumen 场景。我们会逐项讲解你需要更改的所有设置，从项目设置到灯光与后期处理，让你无需重新构建光照贴图，也能获得实时全局光照与反射。  
  
[https://dev.epicgames.com/community/learning/tutorials/orn3e/unreal-engine-ue5-lumen](https://dev.epicgames.com/community/learning/tutorials/orn3e/unreal-engine-ue5-lumen)
