# Community Tutorial: UE5.3 Niagara基础｜质量模式｜#18

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-18/2850006>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 4, 2026, 2:47pm UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-18/2850006 "2026-11-04T14:47:20Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 4, 2026, 2:47pm UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-18/2850006/1 "2026-11-04T14:47:20Z")

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在本期虚幻引擎5.3 Niagara教程中，我们将深入讲解质量模式！了解粒子质量如何影响行为、如何将质量与粒子尺寸或转动惯量关联，以及在VFX模拟中何时使用物理材质预设（如木材、钢材或纸张）。  
  
[https://dev.epicgames.com/community/learning/tutorials/WBm0D/unreal-engine-ue5-3-niagara-18](https://dev.epicgames.com/community/learning/tutorials/WBm0D/unreal-engine-ue5-3-niagara-18)
