# Community Tutorial: UE5.3 Niagara基础｜初始颜色｜#16

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-16/2850035>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 4, 2026, 2:52pm UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-16/2850035 "2026-11-04T14:52:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 4, 2026, 2:52pm UTC](https://forums.unrealengine.com/t/community-tutorial-ue5-3-niagara-16/2850035/1 "2026-11-04T14:52:26Z")

</div>

在本期虚幻引擎5.3 Niagara教程中，我们将为你全面解析“初始化粒子：颜色”模块！了解粒子在生成时初始颜色的工作方式，如何调整不透明度与自发光效果，以及如何为粒子打造丰富的色彩变化。  
  
[https://dev.epicgames.com/community/learning/tutorials/vy5VW/unreal-engine-ue5-3-niagara-16](https://dev.epicgames.com/community/learning/tutorials/vy5VW/unreal-engine-ue5-3-niagara-16)
