# Community Tutorial: 在UE 5.1中掌握Niagara静态网格体位置的分段过滤器

**URL:** <https://forums.unrealengine.com/t/community-tutorial-ue-5-1-niagara/2851812>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 7, 2026, 7:54am UTC](https://forums.unrealengine.com/t/community-tutorial-ue-5-1-niagara/2851812 "2026-11-07T07:54:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 7, 2026, 7:54am UTC](https://forums.unrealengine.com/t/community-tutorial-ue-5-1-niagara/2851812/1 "2026-11-07T07:54:02Z")

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在本期虚幻引擎教程中，学习如何在Niagara的“静态网格体位置”模块中使用分段过滤器！如果你的网格体包含多个材质元素，而你只想让粒子从特定分段而非整个网格体发射，分段过滤器就能轻松实现。  
  
[https://dev.epicgames.com/community/learning/tutorials/7xmpn/unreal-engine-ue-5-1-niagara](https://dev.epicgames.com/community/learning/tutorials/7xmpn/unreal-engine-ue-5-1-niagara)
