# Community Tutorial: Niagara Static Mesh Location으로 UE 5.1 섹션 필터 마스터하기

**URL:** <https://forums.unrealengine.com/t/community-tutorial-niagara-static-mesh-location-ue-5-1/2851810>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 7, 2026, 7:54am UTC](https://forums.unrealengine.com/t/community-tutorial-niagara-static-mesh-location-ue-5-1/2851810 "2026-11-07T07:54:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 7, 2026, 7:54am UTC](https://forums.unrealengine.com/t/community-tutorial-niagara-static-mesh-location-ue-5-1/2851810/1 "2026-11-07T07:54:02Z")

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이번 언리얼 엔진 튜토리얼에서는 나이아가라의 Static Mesh Location 모듈에서 섹션 필터를 사용하는 방법을 알아봅니다! 메시가 여러 머티리얼 엘리먼트를 가지고 있고 전체 메시가 아니라 특정 섹션에서만 파티클이 방출되길 원한다면, 섹션 필터로 손쉽게 설정할 수 있습니다.  
  
[https://dev.epicgames.com/community/learning/tutorials/ryo8w/unreal-engine-niagara-static-mesh-location-ue-5-1](https://dev.epicgames.com/community/learning/tutorials/ryo8w/unreal-engine-niagara-static-mesh-location-ue-5-1)
