# Community Tutorial: Making HD-2D Landscape Materials in Unreal Engine 5 - Part 2 

**URL:** <https://forums.unrealengine.com/t/community-tutorial-making-hd-2d-landscape-materials-in-unreal-engine-5-part-2/2853886>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 11, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/community-tutorial-making-hd-2d-landscape-materials-in-unreal-engine-5-part-2/2853886 "2026-11-11T12:04:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Barrel\_Rider](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Barrel\_Rider](https://forums.unrealengine.com/u/Barrel_Rider)\
**Post date:** [November 11, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/community-tutorial-making-hd-2d-landscape-materials-in-unreal-engine-5-part-2/2853886/1 "2026-11-11T12:04:56Z")

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Step-by-step explanation of making a pixel art compatible landscape shader. Learn how to apply PBR principles to pixel art and keep the pixel perfect alignment of material layers.  
  
[https://dev.epicgames.com/community/learning/tutorials/VL570/making-hd-2d-landscape-materials-in-unreal-engine-5-part-2](https://dev.epicgames.com/community/learning/tutorials/VL570/making-hd-2d-landscape-materials-in-unreal-engine-5-part-2)
