Community Tutorial: How to use Square Builder

Definitely a lot of warnings are annoying.
Well the one I mentioned is the only integer Switch, and having a WallVariant value that isn’t on the switch is the only reason I can see for getting that warning. :thinking: So double check them. And check if they are actually the same warning.

The way I’d prevent it entirely would probably be to have it check if the integer is a valid value (between 0 and 3) before the switch. But that really shouldn’t be necessary since we don’t want to use wrong values.

If it still gives a warning you could check if it still does without level streaming? Can’t imagine that making any difference though.

An alternative would be to convert them to meshes: Actor → Merge