Community Tutorial: How to use Square Builder

Do you have any idea where this error is coming from? Everything seems to have generated fine, I tested this by loading the level via Load Level Streaming in Standalone mode

This may also be the solution to a small bug where if the “B_Sauquare_Build” blueprint is cached on memory and if opens a new map, it causing the editor to stuck at 100% while loading the map in the editor.

It appears to be invoked after a For Loop in an integer’s Switch in the “Build” function.