# Community Tutorial: Создание HD-2D-материалов ландшафта в Unreal Engine 5 — часть 2

**URL:** <https://forums.unrealengine.com/t/community-tutorial-hd-2d-unreal-engine-5-2/2853897>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 11, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/community-tutorial-hd-2d-unreal-engine-5-2/2853897 "2026-11-11T12:04:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 11, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/community-tutorial-hd-2d-unreal-engine-5-2/2853897/1 "2026-11-11T12:04:56Z")

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Пошаговое объяснение создания ландшафтного шейдера, совместимого с пиксель-артом. Узнайте, как применять принципы PBR к пиксель-арту и сохранять идеальное попиксельное выравнивание слоёв материала.  
  
[https://dev.epicgames.com/community/learning/tutorials/KJO8r/hd-2d-unreal-engine-5-2](https://dev.epicgames.com/community/learning/tutorials/KJO8r/hd-2d-unreal-engine-5-2)
