# Community Tutorial: GroomBrush UE5.9 Release and Next Update 

**URL:** <https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-release-and-next-update/2854051>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine, metahuman\
**Created:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-release-and-next-update/2854051 "2026-11-11T16:21:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ChamIseul](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/chamiseul/32/1102003_2.png) [@ChamIseul](https://forums.unrealengine.com/u/ChamIseul)\
**Post date:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-release-and-next-update/2854051/1 "2026-11-11T16:21:00Z")

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Groom Brush brings real hair brushes to the Unreal Engine level editor. Comb, smooth, cut, clump, lift, curl and puff the strands of a Groom asset directly in the viewport, the way hair brushes work in Blender. The curves under the brush are drawn live, so you always see exactly what a stroke will change.

Works with MetaHuman hair and your own strand grooms. No binding is needed.  
  
[https://dev.epicgames.com/community/learning/tutorials/8kEOW/unreal-engine-metahuman-groombrush-ue5-9-release-and-next-update](https://dev.epicgames.com/community/learning/tutorials/8kEOW/unreal-engine-metahuman-groombrush-ue5-9-release-and-next-update)
