# Community Tutorial: Creating a Hosepipe Liquid System in Unreal Engine 5 

**URL:** <https://forums.unrealengine.com/t/community-tutorial-creating-a-hosepipe-liquid-system-in-unreal-engine-5/2852180>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 8, 2026, 5:50am UTC](https://forums.unrealengine.com/t/community-tutorial-creating-a-hosepipe-liquid-system-in-unreal-engine-5/2852180 "2026-11-08T05:50:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Cghow](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cghow/32/1212725_2.png) [@Cghow](https://forums.unrealengine.com/u/Cghow)\
**Post date:** [November 8, 2026, 5:50am UTC](https://forums.unrealengine.com/t/community-tutorial-creating-a-hosepipe-liquid-system-in-unreal-engine-5/2852180/1 "2026-11-08T05:50:37Z")

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In this Unreal Engine 5 Niagara tutorial, we will create a dynamic hosepipe effect where fluid pours out from a moving pipe! Learn how to use Niagara Grid 3D liquid simulation, generate a tubular ribbon that moves randomly using curl noise, and link the emitter’s spawn position directly to the end of the hose using Particle Attribute Reader.  
  
[https://dev.epicgames.com/community/learning/tutorials/EbqRe/creating-a-hosepipe-liquid-system-in-unreal-engine-5](https://dev.epicgames.com/community/learning/tutorials/EbqRe/creating-a-hosepipe-liquid-system-in-unreal-engine-5)
