# Community Tutorial: Card Projectile in UE5 Niagara Tutorial 

**URL:** <https://forums.unrealengine.com/t/community-tutorial-card-projectile-in-ue5-niagara-tutorial/2853296>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 10, 2026, 12:30pm UTC](https://forums.unrealengine.com/t/community-tutorial-card-projectile-in-ue5-niagara-tutorial/2853296 "2026-11-10T12:30:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Cghow](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cghow/32/1212725_2.png) [@Cghow](https://forums.unrealengine.com/u/Cghow)\
**Post date:** [November 10, 2026, 12:30pm UTC](https://forums.unrealengine.com/t/community-tutorial-card-projectile-in-ue5-niagara-tutorial/2853296/1 "2026-11-10T12:30:52Z")

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✨ In this tutorial, you will learn how to create a stylized Card Projectile Effect from scratch in Unreal Engine 5 Niagara! We cover everything from card materials and ribbon trails to collision events, dynamic hit impacts, ground hearts, and triggering the FX via Blueprints.  
  
[https://dev.epicgames.com/community/learning/tutorials/Xv9v4/unreal-engine-card-projectile-in-ue5-niagara-tutorial](https://dev.epicgames.com/community/learning/tutorials/Xv9v4/unreal-engine-card-projectile-in-ue5-niagara-tutorial)
