# Community Tutorial: AnimToTexture Plugin, How to Use it to make Vertex Animation Textures for crowds

**URL:** <https://forums.unrealengine.com/t/community-tutorial-animtotexture-plugin-how-to-use-it-to-make-vertex-animation-textures-for-crowds/746648>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [January 10, 2023, 11:50pm UTC](https://forums.unrealengine.com/t/community-tutorial-animtotexture-plugin-how-to-use-it-to-make-vertex-animation-textures-for-crowds/746648 "2023-01-10T23:50:32Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![DaftAlexPunk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DaftAlexPunk](https://forums.unrealengine.com/u/DaftAlexPunk)\
**Post date:** [January 25, 2023, 7:44am UTC](https://forums.unrealengine.com/t/community-tutorial-animtotexture-plugin-how-to-use-it-to-make-vertex-animation-textures-for-crowds/746648/3 "2023-01-25T07:44:35Z")

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Hi Kromond,

Thanks for you help.  
I’m Alexandre P. the one with the comment on Youtube for Git LFS.  
I’ve forked your project on GitHub as i’d like to make it work with a diverse crowd, so using an array of Static Meshes and Dataasset.

I’ve updated yours by removing a useless for loop, and added a BP with 2 declared SM & DA which works.

Unfortunately, for my BP which expose arrays of SM and DA: all my SM are sync, and play the full animation loop. I’ve spend hours on trying to understand why and fix, but i cannot.

[AlexandrePoisson/AnimToTextureHelpers: Trials (github.com)](https://github.com/AlexandrePoisson/AnimToTextureHelpers)

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