Here’s the solution for these nodes. These nodes are name extracting nodes and hence can be set this way. This is working for me.
Right click and create 3 nodes Make Literal Name and assign them the name as BonePositionTexture BoneRotation and BoneWeightsTexure and assign them to the respective node
Community Tutorial: AnimToTexture Plugin, How to Use it to make Vertex Animation Textures for crowds
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