# Community Tutorial: 使用虚幻引擎与3D生成式AI制作可预测AI视频指南

**URL:** <https://forums.unrealengine.com/t/community-tutorial-3d-ai-ai/2853875>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 11, 2026, 11:15am UTC](https://forums.unrealengine.com/t/community-tutorial-3d-ai-ai/2853875 "2026-11-11T11:15:13Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Epic\_AutoTranslator](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_autotranslator/32/1198372_2.png) [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Post date:** [November 11, 2026, 11:15am UTC](https://forums.unrealengine.com/t/community-tutorial-3d-ai-ai/2853875/1 "2026-11-11T11:15:13Z")

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用AI制作视频时，常会遇到这样的问题：同一空间每次反复拍摄，都会出现道具的种类、数量、位置和颜色不一致。在本教程中，我们将介绍一种可预测的AI视频制作方法：用3D生成式AI创建资产，并将其布置到虚幻引擎的Blockout中，让即使场景变化，空间也能保持不变。  
  
[https://dev.epicgames.com/community/learning/tutorials/eD4Kk/unreal-engine-3d-ai-ai](https://dev.epicgames.com/community/learning/tutorials/eD4Kk/unreal-engine-3d-ai-ai)
