[Community Project] WIP Weather & Water Shader

Yeah its not easy just doable I might have overstated it. I know how to program basic C++ and have a background in C# but the unreal API the whole USTRUCT and UPROPERTY and FVector and stuff is confusing until you know exactly what it does (which I dont) plus as far I know you have to write the code, compile it, then you find out that missed a single semi-colon or a closing curly bracket and have to find the error, re-compile and then hope you got it right. Every. Single. Time. You want to make a change.