[Community Project] WIP Weather & Water Shader

Hi Nilson,

thanks a lot for the step by step guide. i was following your reply (has to be a C++ project) on another page and :
https://github.com/UE4-OceanProject/…o-your-project
and got result. as you can see, my is never be the surface, my problem is the skydome is split into half, and while i put water swim volume and under water bp on, i cannot see post processing effect like under water color changing etc. however the character isn’t going to fall into oblivion, he can walk in the air and slowly stop, so something is working.

i followed your guide step by step. i can drag the BP_Ocean into my scene of course, but that just makes BP_Ocean show up in my world outliner right? How about the under water bp? While i drag under water bp into my editor, the character falls.

Another silly question is where is water swim volume? i got it because i copied from OceanProject’s world outliner to my project. But it is not in the OceanProject content folder, nowhere to copy from?
Thanks a lot.