[Community Project] WIP Weather & Water Shader

Hey , nice to hear from you as always :slight_smile:

I saw your game jam entry a while back, It’s really cool! congrats :wink:

For now I’m not worried that much about the fps problem, I have integrated delta time into the algorithm so it’s more consistent now (although not yet perfect, it still needs work but I think I got figured out).
Currently I have to say I’m kinda struggling with the GPU implementation though, I have not done before and there are not any simple examples or guides about vertex factories, .usf and whatnot out there.

If you could lend a hand with that, it would be !