Hey ,
Amazing work! My project team has been using your buoyancy + and it looks amazing. We are anxiously awaiting the release of an underwater FX version, since the game we our creating will be featured mostly underwater. We were wondering if you have messed around with light shining through your water material. We are trying to get a realistic water effect and light beams that shine through, have any advice? Also do you have an ETA on your release for underwater FX? Would like to know if you plan to release it before March. Thanks for great project and keep on trucking :)!