Hi guys, finally tested the plugin, and must say it is simply !
Made a video
g2SsguPbWEw
Hi guys, finally tested the plugin, and must say it is simply !
Made a video
g2SsguPbWEw
wow that looks !
Yesā¦ yesā¦ it really is dopeā¦ Nice work
Tks, itĀ“s amazing !
It is more than just good looking and well scripted. Its a very creative use.
Really love water!
But for the weather it seems incomplete - is still being continued i wonder?
when it will be available the version 4.13 ?
I donāt know. Last update was 3 month ago
man thats just beautiful, it always amazes me what people accomplish world buildingā¦
I actually just realized that myself, the activity on it has been nadaā¦ Hope real life hasnāt made it impossible, itād be a shame to see such a great plugin die out. I am debating whether or not to downgrade back to 4.12.5, I jumped the gun and upgraded to 4.13 before realizing I should check plugin for an update. But system is so irreplaceable Ill go back to 4.12.5 and stay there on my mmo until its done lolā¦
I hope that they release a 4.13 soon.
Hey,
cascade256 already compiled the plugin for 4.13 on his branch.
Hope for an official update with his work.
Here is the link:
Cheers
Nice. Thank you!
Man, I could kiss you for link. And thanks cascade! You are a life saver.
Iām seeing the same behavior (using UE 4.12.5).
It seems that some objects reflect against the Water, while others do not generate a reflection at all.
Iām not sure how the reflections are calculated -
- Why do some objects (Boat,Trees) create reflections while others (Buoy, Rocks) do not?
Iām also curious to know if any depth sorting is calculated in to prevent objects located at a shallower Z-buffer depth then the plain from being excluded from the reflection calculation.
Re: Reflection of Objects near the surface (for example: Trees from the KiteDemo)
BTW, the Project is a OUTSTANDING! Easily the best plugin available for UE4
Hello guys,
i need your help, because iām using your pack in my project, but when i try to compile i receveive error:
someone can help me? i mean, i just would know of itās normal or i need to fix it.
Thanks
You didnāt rename your project correctly, or at least the [ProjectName].Target.cs and [ProjectName]Editor.Target.cs
thenk you so much, i will try
Is it alright if I use in a game that I am currently working on?
@Necavare - You can use it.
& @
Are you still working on project? Or are there any problems?
Maybe you should include a Donation Button or open up a Crowdfunding platform?
Getting some money for project could motivate a lot.
Cheers