Yeah I think that’s too far over my head as well for now, but I can see how that system would help. I was also thinking about recreating the mesh (which I am doing anyways) to use a separate material near the shoreline, only difficulty is not everyone’s shoreline is going to be the same shape. I’m also looking into constructing multiple smaller panels through the construction script, just not sure how difficult it would be to construct them so they follow the landscape (or whether that would even work in the first place - never mind the performance implications). The material is in WSC so multiple panels will line up properly and can overlap, I’m just not sure if multiple overlapping sections are possible with the translucency issues noted previously.
Anyways thanks for the info, will test out these ideas this week.