Evening all. Using this in UE version 4.12.5 and I seem to have an odd bug.
I’m using this with a tiled world with “World Origin Rebasing” and I seem to get a rather large square of water that is completely flat. It just doesn’t appear to be affected by displacement.
As I move around the world, this flat area moves with me, due to the origin rebasing.
I’m not entirely sure. But could it be something to do with having no reference to a landscape? I don’t know how I would use a reference to a landscape as my world is made up of lots of landscape actors.
Any ideas whats going on? Cheers all! And keep up the great work!