[Community Project] Real Time Strategy Game. NEW MODELS AVAILABLE. SEE POST #1

That sounds exactly like what I was trying to get at :slight_smile: There’s a number of really core gameplay specifics that could be modularized in such a fashion. Something for down the road a bit I suppose.

Judging by the way Unreal seems to have done SVN / Perforce integration (where it just locks the blueprint file) it doesn’t seem likely that we will get any kind of code-friendly blueprint compare tools for a while.