: Unique Music / Sound assets would be extremely useful! If you are working on some samples, it’d be good to have two different types of tracks - ‘Peaceful / basebuilding’ and ‘Combat’ styles. Anything even remotely similar to the Total Annihilaton soundtrack would be amazing too https:///?v=BxAdOQtAFEs . Also, you may want to consider what kind of license you want to release your assets under, whether people can use the music for their own RTS project or not, that sort of thing.
: Looking good as always. How many units do you think we’d be able to have on the battlefield? What do you think the target # should be ?
: Agreed, it makes it a little bit more complicated - but, I wouldn’t want to cater to everyone, I would only suggest developing features for the engine that directly benefit the game, as long as the core can be stripped out and used as a launchpad for other projects.
Does anyone know the best way to collaborate on blueprints? As far as I can tell it just comes in as one big binary blob, so merging changes from two people is… challenging.