Well, I didnt say only occlusion culling, I said others too Which may include the one that I cant remember the name of which doesnt render occluded faces.
Also we wont need bottom facing polygons on the tiles as we will never see them.
Well, I didnt say only occlusion culling, I said others too Which may include the one that I cant remember the name of which doesnt render occluded faces.
Also we wont need bottom facing polygons on the tiles as we will never see them.