[Community Project] Real Time Strategy Game. NEW MODELS AVAILABLE. SEE POST #1

I’m not too sure, but I do not think we can instance navmesh volumes at runtime, we can however put a cap on the world size (a large cap though) so the creator has freedom.

However, like I have previously said, we should focus on in editor creation, not in game, as if there is no in editor, than we can’t do anything anyway. :slight_smile: