A simple but urgent question from a newbie:
I have a couple of sliders in the hud, and I have a simple skeletal mesh (bp controlled) actor in the level. I want to build a connection from the hud sliders to the actor, to control it´s morph target strengths.
The problem is that I can´t find a way to make the referencing work and I haven´t found a solution in any tutorials. I´ve tried straight referencing and casting so far, both in class bp and level bp. I can build the hud ok, and the morph targets are working fine in the class pb. Just can´t pass the data from hud pb to class pb.
What is the proper way to do that, and should I have it in class pb or level pb?