Communicate between Widget and AI Spawn (Blueprint Interface)

Hi, how are you doing?

I need some help with something, i’m studying blueprint and now i get myself stuck in one thing.

Blueprint Interface.

I started doing a communication (with Blueprint Interface) between widget and an AI that i have, if i clicked in the Widget Button “Arrow” the AI receives an Arrow Projectile, if i clicked in the Widget Button “Ball” the AI receives a Ball Projectile, that works fine, but now i removed the AI from scene and i’m trying to spawn the AI when i hit the Arrow/Ball Projectile, but the AI never spawn, the blueprint don’t give me any error, but still not work.

In the Blueprint Interface exists 3 Functions - SpawningAI, Arrow_Projectile, Ball_Projectile.

Below are 2 prints from the Widget Blueprints and the Spawn Blueprint.

Thanks, for any help :slight_smile: