# Commercial Use Question.

**URL:** <https://forums.unrealengine.com/t/commercial-use-question/1688923>\
**Category:** Getting Started & Setup\
**Tags:** commercial-use, twinmotion, question\
**Created:** [February 14, 2024, 7:07pm UTC](https://forums.unrealengine.com/t/commercial-use-question/1688923 "2024-02-14T19:07:50Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![joshpeabody](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@joshpeabody](https://forums.unrealengine.com/u/joshpeabody)\
**Post date:** [February 14, 2024, 7:07pm UTC](https://forums.unrealengine.com/t/commercial-use-question/1688923/1 "2024-02-14T19:07:51Z")

</div>

Hello, new to this we are a commercial company with one guy creating renders and have one commercial license, however, he reports to two other individuals, who would like to be able to view his models. Could they use the free version of TwinMotion for this or would they be required to also have a commercial license. Similar to a free AutoCAD Viewer situation.

TYIA

---

<div class="post-metadata">

**Author:** ![Ligioseete](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ligioseete](https://forums.unrealengine.com/u/Ligioseete)\
**Post date:** [February 15, 2024, 2:43pm UTC](https://forums.unrealengine.com/t/commercial-use-question/1688923/2 "2024-02-15T14:43:16Z")

</div>

No requirement of a commercial license needed if it’s limited to viewing Twinmotion models.
