SUCCESS!!! Figured out how to properly respawn by sending requests from client to server and possess my Pawn.
I haven’t downloaded Haha71687’s file but for me I don’t have to do auto respawn upon destroyed, the entire respawn is base on a input event(or whatever client event you’d like to define).
I’ll post my cleaned up result later today, so excited, digging through source code did paid off, I’ll also offer explanation in my respawn post(in this thread) later.
Tested on dedicated server with 2 clients situation and both clients can respawn properly(I bind to start button and enter for a respawn event).
Cheers~