I now have a state machine that handles a lot of custom animation transitions and it’s getting somewhat large (30 states right now, will have about 30 more I’d guess before the game is done). It’s not unwieldy, especially compared to some of my blueprints, but it would be nice to be able to color the nodes in the state machines so another person could quickly understand which nodes are for which movement type or which action type.
Can you color the comment boxes in the animation blueprints? If you can, that would be a nice workaround. I agree though, even user made functions in normal blueprint could use some color options. Anything to enhance the visual nature of blueprint.
Yeah you can add comments and color those boxes, but it’s not worth adding more boxes to my boxes.