# Colored lights on edge of screen

**URL:** <https://forums.unrealengine.com/t/colored-lights-on-edge-of-screen/379899>\
**Category:** Rendering\
**Tags:** unreal-engine, bug-report, editor, Lighting, UE4, question\
**Created:** [December 21, 2016, 2:13pm UTC](https://forums.unrealengine.com/t/colored-lights-on-edge-of-screen/379899 "2016-12-21T14:13:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![BrokenInglish](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BrokenInglish](https://forums.unrealengine.com/u/BrokenInglish)\
**Post date:** [December 21, 2016, 2:13pm UTC](https://forums.unrealengine.com/t/colored-lights-on-edge-of-screen/379899/1 "2016-12-21T14:13:11Z")

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Sometimes in a scene I have colored lights appearing on the edge of the screen. This happens from time to time, even in scenes that only contain a directional + skylight. I have had this happen on multiple computers, however all of them run an AMD RX480 graphics card.

For reference see the image

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/8/9/489a858c6028dd433269228bee94cae85270b82d.jpeg) ](https://i.imgur.com/20AKvFJ.jpg)

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [December 21, 2016, 4:02pm UTC](https://forums.unrealengine.com/t/colored-lights-on-edge-of-screen/379899/2 "2016-12-21T16:02:40Z")

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Hi BrokenInglish,

This has been documented already in this post: [Emissive Colours bleed into viewport - Rendering - Epic Developer Community Forums](https://answers.unrealengine.com/questions/538102/emissive-colours-bleed-into-viewport.html)

I added the information about this occurring in the viewport in a private comment to the devs in this Ticket: [Unreal Engine Issues and Bug Tracker (UE-39945)](https://issues.unrealengine.com/issue/UE-39945)

However, we were already aware of this information and have a JIRA for it as well here:[Unreal Engine Issues and Bug Tracker (UE-39437)](https://issues.unrealengine.com/issue/UE-39437)

Your case was different (cascade window) and needed a separate report.

I’m closing this post as a duplicate in order to keep the AnswerHub more organized.
