Color wheel for static point light way off

Tim I just tried to reproduce it again and now its working fine.
I did see this happen only once and never before.
I was also messing around with light channels and that was causing the lights I drag into the
map not to shine in real time.
Its probably user issues :slight_smile:

I am still learning so I was probably doing something in a way I shouldn’t be doing it.
If I see it again I will do screen capture for you.
Thank you.